Use float instead of int for slam location proto
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@@ -11,9 +11,9 @@ message SlamRow{
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}
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message SlamLocation{
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int32 x = 1;
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int32 y = 2;
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int32 theta = 3;
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float x = 1;
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float y = 2;
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float theta = 3;
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}
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message SlamScan{
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