import numpy as np import cv2 def make_triangle(img, num_triangles): print(img.shape) y,x = (img.shape[0]//2, img.shape[1]//2) angles = 2 * np.pi/num_triangles print(angles/2) w,h,d = img.shape print(np.tan(angles/2)) z = int(np.tan(angles/2) * (h/2)) print(z) print(h) u = (x + z, y + h/2) v = (x - z, y + h/2) mask = np.zeros((w,h,d)) pts = np.array([v,(x,y),u], np.int32) pts = pts.reshape((-1,1,2)) mask = cv2.fillPoly(mask, [pts], (255,0,0)) # With mask, get the triangle from the original image. img[:,:,0] = np.where(mask[:,:,0] == 255, img[:,:,0], 0) img[:,:,1] = np.where(mask[:,:,0] == 255, img[:,:,1], 0) img[:,:,2] = np.where(mask[:,:,0] == 255, img[:,:,2], 0) return img def rotate(im, rotation): M = cv2.getRotationMatrix2D((im.shape[1]/2,im.shape[0]/2), rotation, 1) im[:,:,0] = cv2.warpAffine(im[:,:,0],M,(im.shape[1],im.shape[0])) im[:,:,1] = cv2.warpAffine(im[:,:,1],M,(im.shape[1],im.shape[0])) im[:,:,2] = cv2.warpAffine(im[:,:,2],M,(im.shape[1],im.shape[0])) return im def _stitch(img, to_stitch): img[:,:,0] = np.where((img[:,:,0] == 0) & (to_stitch[:,:,0] != 0), to_stitch[:,:,0], img[:,:,0]) img[:,:,1] = np.where((img[:,:,1] == 0) & (to_stitch[:,:,1] != 0), to_stitch[:,:,1], img[:,:,1]) img[:,:,2] = np.where((img[:,:,2] == 0) & (to_stitch[:,:,2] != 0), to_stitch[:,:,2], img[:,:,2]) def make_kaleidoscope(img, num): triangle = make_triangle(img, num) iters = num while iters > 0: new_triangle = np.copy(triangle) new_triangle = cv2.flip(new_triangle, 1) if iters % 2 != 0 else new_triangle rotate(new_triangle, 360/num * iters) _stitch(triangle, new_triangle) iters -= 1 return triangle if __name__ == "__main__": img = cv2.imread("/Users/piv/Documents/Projects/car/GestureRecognition/IMG_0818.png") img = cv2.resize(img, None, fx=0.3, fy=0.3, interpolation = cv2.INTER_AREA) num = 12 kaleid = make_kaleidoscope(img, num) cv2.imshow("", kaleid) cv2.waitKey(0) cv2.destroyAllWindows()