Files
wasmtime-test/runner/src/main.rs

67 lines
2.0 KiB
Rust

use my::project::types::Host;
use wasmtime::{
component::{bindgen, Component, Linker, ResourceTable},
Config, Engine, Store,
};
use crate::my::project::types::HostTestresource;
// Defaults to 'wit' folder adjacent to cargo.toml.
// Change folder by using: bindgen!(in "other/with/folder")
bindgen!({
with: {
"my:project/types/testresource": TestResourceData,
}
});
pub struct TestResourceData {
some_data: String,
}
struct TestState {
name: String,
resources: ResourceTable,
}
impl TestImports for TestState {
fn hello(&mut self, hello_string: RecordString) -> std::result::Result<(), wasmtime::Error> {
println!("{} - {}", self.name, hello_string.hello_string);
Ok(())
}
}
impl HostTestresource for TestState {
fn hello(&mut self,self_:wasmtime::component::Resource<TestResourceData>,) -> wasmtime::Result<()> {
println!("HostTestResource - {} - {}", self.name, self.resources.get(&self_).unwrap().some_data);
Ok(())
}
fn drop(&mut self,rep:wasmtime::component::Resource<TestResourceData>) -> wasmtime::Result<()> {
self.resources.delete(rep).unwrap();
Ok(())
}
}
impl Host for TestState {
}
fn main() -> wasmtime::Result<()> {
let engine = Engine::new(Config::new().wasm_component_model(true))?;
let component = Component::from_file(&engine, "target/wasm32-wasip1/release/component.wasm")?;
let mut linker = Linker::new(&engine);
Test::add_to_linker(&mut linker, |state: &mut TestState| state)?;
let test_state = TestState {
name: "Hello World".to_string(),
resources: ResourceTable::new(),
};
let mut store = Store::new(
&engine,
test_state
);
let (bindings, _) = Test::instantiate(&mut store, &component, &linker)?;
let resource = store.data_mut().resources.push(TestResourceData{some_data: "I'm a component with hidden data".to_owned()}).unwrap();
bindings.call_greet(&mut store, &RecordString { hello_string: "Hello".to_owned() }, resource)?;
Ok(())
}